The Sunless Citadel

É quando quiserem estou pronto para a aventura estive a tentar recrutar mais uns amigos mas ainda nao consegui mais nenhum jogador!

 

Ah é verdade estou com dificuldades em inscrever me no forum é la que a aventura vai decorrer nao é??tentei inscrever me e a pagina deu um erro e nao consigo me registrar se alguem conseguir que me avise!

Espera que o jorge tente resolver esse assunto, acontece que sempre deu "raia" na inscrição no forum, o jorge terá que resolver o problema, a mim teve que me fazer a inscrição.......

 

Revenge

Boas.


A tua conta esta criada basta fazer login com o teu nom de utilizador e pass.

Jorge

Domiriel

CHARACTER NAME PLAYER CAMPAIGN
1 Sorcerer Half-Elf Chaotic Neutral
CLASS AND LEVEL RACE ALIGNMENT EXPERIENCE POINTS

ABILITY NAME

ABILITY SCORE ABILITY MODIFIER
TOTAL WOUNDS/CURRENT HP NONLETHAL DAMAGE SPEED

STR
strength

14 +2

HP
hit points

5

30ft.

DEX
dexterity

13 +1

AC
armor class

11 = 10 + 0 + 0 + 1 + 0 + 0 + 0 + 0

CON
constitution

13 +1 TOTAL BASE ARMOR BONUS SHIELD BONUS DEX MODIFIER SIZE MODIFIER NATURAL ARMOR DEFLECT MODIFIER MISC MODIFIER
DAMAGE REDUCTION

INT
intelligence

13 +1

TOUCH
armor class

11

FLAT-FOOTED
armor class

10
SKILLS

SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER

(cc)Appraise¤ int 1 = 1 + 0 + 0

(cc)Balance¤ dex 1 = 1 + 0 + 0

Bluff¤ cha 3 = 3 + 0 + 0

(cc)Climb¤ str 3 = 2 + 1 + 0

Concentration¤ con 3 = 1 + 2 + 0

Craft¤ int 1 = 1 + 0 + 0

Decipher Script int 2 = 1 + 1 + 0

(cc)Diplomacy¤ cha 5 = 3 + 2 + 0

(cc)Disable Device int 1 = 1 + 0 + 0

(cc)Disguise¤ cha 4 = 3 + 1 + 0

(cc)Escape Artist¤ dex 2 = 1 + 1 + 0

(cc)Forgery¤ int 1 = 1 + 0 + 0

(cc)Gather Information¤ cha 5 = 3 + 2 + 0

(cc)Handle Animal cha 3 = 3 + 0 + 0

(cc)Heal¤ wis -1 = -1 + 0 + 0

(cc)Hide¤ dex 1 = 1 + 0 + 0

(cc)Intimidate¤ cha 3 = 3 + 0 + 0

(cc)Jump¤ str 2 = 2 + 0 + 0

Knowledge (arcana) int 2 = 1 + 1 + 0

(cc)Knowledge (architecture & engineering) int 1 = 1 + 0 + 0

(cc)Knowledge (dungeoneering) int 1 = 1 + 0 + 0

(cc)Knowledge (geography) int 1 = 1 + 0 + 0

(cc)Knowledge (history) int 1 = 1 + 0 + 0

(cc)Knowledge (local) int 1 = 1 + 0 + 0

(cc)Knowledge (nature) int 1 = 1 + 0 + 0

(cc)Knowledge (nobility and royalty) int 1 = 1 + 0 + 0

(cc)Knowledge (religion) int 1 = 1 + 0 + 0

(cc)Knowledge (the planes) int 1 = 1 + 0 + 0

WIS
wisdom

9 -1         TOTAL DEX MODIFIER MISC MODIFIER

CHA
charisma

17 +3

INITIATIVE
modifier

+1 = 1 + 0
SAVING THROWS TOTAL   BASE SAVE   ABILITY MODIFIER   MAGIC MODIFIER   MISC MODIFIER   TEMP. MODIFIER

FORT
constitution

1 = 0 + 1 + 0 + 0 +

REFLEX
dexterity

1 = 0 + 1 + 0 + 0 +

WILL
wisdom

1 = 2 + -1 + 0 + 0 +
BASE ATTACK BONUS 0 SPELL RESISTANCE 0

GRAPPLE
modifier

2 = 0 + 2 + 0 + 0
TOTAL BASE ATT BONUS STRENGTH MODIFIER SIZE MODIFIER MISC MODIFIER
ATTACK ATTACK DAMAGE CRITICAL
Sickle 2 1d6+2 20/x2
RANGE TYPE NOTES
-   3lb, Med,
ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
        (cc) crossclass skill
¤ can be used untrained
                                   
POSSESSIONS   SKILLS
ITEM PG. LB. ITEM PG. LB.
Backpack (empty)
2 Bedroll
5
Blanket, winter
3 3 x Candle
0
Case, map or scroll
0 Disguise kit
8
Explorer's outfit
8 Flint and steel
0
Grappling hook
4 Ink (1 oz. vial)
0
Lantern, hooded
2 Oil (1-pint flask)
1
2 x Parchment (sheet)
0 Piton
0
Pouch, belt
3 2 x Rations, trail
2
Rope, hemp (50 ft.)
10 Sickle
3
Spell component pouch
3 Waterskin
4










 

SKILL NAME KEY ABILITY SKILL MODIFIER ABILITY MODIFIER RANKS MISC MODIFIER

(cc)Listen¤ wis 0 = -1 + 1 + 0

(cc)Move Silently¤ dex 1 = 1 + 0 + 0

(cc)Open Lock dex 1 = 1 + 0 + 0

(cc)Perform¤ cha 3 = 3 + 0 + 0

Profession wis -1 = -1 + 0 + 0

(cc)Ride¤ dex 1 = 1 + 0 + 0

(cc)Search¤ int 2 = 1 + 1 + 0

(cc)Sense Motive¤ wis -1 = -1 + 0 + 0

(cc)Sleight of Hand dex 1 = 1 + 0 + 0

(cc)Speak Language int 1 = 1 + 0 + 0

Spellcraft int 1 = 1 + 0 + 0

(cc)Spot¤ wis 0 = -1 + 1 + 0

(cc)Survival¤ wis -1 = -1 + 0 + 0

(cc)Swim¤ str 2 = 2 + 0 + 0

(cc)Tumble dex 1 = 1 + 0 + 0

(cc)Use Magic Device cha 4 = 3 + 1 + 0

      =   +   +  

      =   +   +  

      =   +   +  

      =   +   +  

      =   +   +  
1-58lb. 59-116lb. 117-175lb. 175lb. 350lb. 350lb.   PLATINUM 0
  GOLD 20
LIGHT
LOAD
MEDIUM
LOAD
HEAVY
LOAD

LIFT OVER HEAD
EQUALS MAX LOAD

LIFT OFF GROUND
2x MAX LOAD

PUSH OR DRAG
5x MAX LOAD

SILVER 0
COPPER 0
FEATS, LANGUAGES & ABILITIES
       
Feats Half-Elf abilities    
Empower Spell Low-light vision    
Simple Weapon Proficiency Elven Blood    
  Immunity to sleep spells    
Languages +2 save vs enchantments    
Goblin      
Common      
Elven      
       
Sorcerer abilities      
Summon Familiar      
Sorcerer spells      
Spell Save DC LEVEL SPELLS PER DAY BONUS SPELLS      
13 0 5 0      
14 1st 3 +1      
- 2nd - -      
- 3rd - -      
- 4th - -      
- 5th - -      
- 6th - -      
- 7th - -      
- 8th - -      
- 9th - -      

     
Daze      
Light      
Mage Hand      
Mending      
       
Level 1      
Mage Armor      
Magic Missile      
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
       
Appearance, Traits + Disadvantages

1.6m in height, purple eyes, white long hair, lean physique.

History

Domiriel soon felt her elven ancestry when she found herself able to cast spells without no special preparation. Her mother's elven affinity for magic and her father's human versatility are probably the reason. Having lived with her parents for most of her life, a couple of years ago she decided to build a reputation for herself and has traveled the land since. While generally good-natured, she has had to make a living however it was possible, and is no stranger to some cheating and deceit.

Goals

To become powerful by advancing her magic knowledge and becoming rich

 

ATTACK ATTACK DAMAGE CRITICAL
Strike, unarmed 2 1d3+2 20/x2
RANGE TYPE NOTES
-   0lb, Med,

ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     

ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     

ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     

ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     

ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     

ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     

ATTACK ATTACK DAMAGE CRITICAL
       
RANGE TYPE NOTES
     

Olá a todos,

 

Vou jogar com Domiriel, half-elf sorcerer.

Contactei mais uma pessoa para saber se quereria jogar, mas ainda n obtive resposta. Acho que podiamos começar na próxima 2a, para o feriado/ponte não comprometerem logo o primeiro turno?

Turno 1 postado https://justanotherhomepage.net/Forum/viewtopic.php?p=12#12

 

Peço imensa desculpa, mas por motivos profissionais inexperados vou estar fora duas semanas. Assim que voltar irei ler e postar com grande fúria e convicção.

"the drunks of the Red-Piss Legion refuse to be vanquished"

Ok, entao vou jogar a tua personagem entao até regressares.

[quote=Asgorath]

Boas

Alguem interessado em jogar a aventura The Sunless Citadel (D&D 3.0) .

Necessito de 4 a 6 jogadores nivel 1.

Vai ser jogado via forum, albergado no meu site https://justanotherhomepage.net/Forum/index

Podem usar o programa ETools incluido no Manual das Regras do Jogador para criar as personagens, é super simples de usar.

Quem estiver interessado façam o favor de postar aqui a sua folha de personagem.

Obrigado.

Jorge

[/quote]

Entao mais alguem interessado?