† Drusilia Xiloscent, Druid of the High Forest

Drusilia Xiloscent, female half-elf Druid 1
NG Medium humanoid (half-elf) 
Init +2; Senses low-light vision; Perception +11 (+13 in forest terrain)

DEFENSE
AC 16, touch 12, flat-footed 14
HP 9
Fort +1, Ref +2, Will +4; +2 against enchantment
Immune sleep

OFFENSE
Spd 20 ft. (4 squares)
Melee scimitar +0 (1d6+0, 18+)
Melee sickle +0 (1d6, x2)
Melee shortspear +0 (1d6, x2)
Ranged shortspear +2 (1d6, x2)
Ranged sling +2 (1d4, x2)
Special Attacks divine spells

STATISTICS
Str 10, Dex 14, Con 8, Int 14, Wis 15, Cha 16
Base Atk +0; CMB +0; CMD 12
Feats Alertness, Forester, Skill Focus (heal)
Skills Craft (alchemy) +6, Fly +6, Heal +9, Knowledge (nature) +8, Perception +11 (+13 in forest terrain), Sense Motive +4, Spellcraft +6, Stealth +3, Survival +6
Languages Celestial, Chondathan (common), Druidic, Elven, Sylvan
Patron Deity Rillifane Rallathil
Region High Forest
SQ nature bond (Animal domain), nature sense, orisons, wild empathy
Combat Gear elemental breath, mtw hide armor, scimitar, sickle, shortspear (2), sling + 20 bullets, light wooden shield
Other Gear animal feed (5 days), backpack, belt pouch, blanket, flint and steel, holly, mistletoe, iron pot, mess kit, soap, spell component pouch, torches (10), trail rations (5 days), traveler's outfit, waterskin

SPELLS
Orisons (3/day) create waterdetect magicdetect poisonflareguidanceknow directionlightmendingpurify food and drinkread magicresistance, stabilizevirtue
1st-level (2/day) calm animalscharm animalscure light woundsdetect animals or plantsdetect snares and pitsendure elementsentanglefaerie firegoodberryhide from animalsjumplongstridermagic fangmagic stone obscuring mistpass without traceproduce flameshillelaghspeak with animalssummon nature's ally I
Domain Power speak with animals (6 rounds/day)
Domain Spells calm animals
Forbidden Alignment evil
Spontaneous Casting summon nature's ally

PLAYER
Diana