Glar Bersk, Paladin of Ilmater

Glar Bersk, male human (damaran) Paladin 2
PG Medium humanoid (human) 
Init -1; Senses normal sight; Perception +2

DEFENSE
AC 14 (16 when using heavy shield), touch 9, flat-footed 15
HP 24
Fort +8, Ref +2, Will +10

OFFENSE
Spd 20 ft. (4 squares)
Melee mtw bastard sword +5 (1d10+3, 19+)
Melee warhammer +4 (1d8+2, x3)
Ranged heavy crossbow +1 (1d10, 19+)
Special Attacks smite evil (1/day), lay on hands (4/day)

STATISTICS
Str 15, Dex 8, Con 14, Int 10, Wis 14, Cha 16
Base Atk +2; CMB +4; CMD 13
Feats Dauntless, Iron Will, Mounted Combat
Skills Heal +7 (+9 if using healer's kit), Knowledge (nobility) +4, Knowledge (religion) +4, Ride +3
Languages Chondathan (common), Damaran
Patron Deity Ilmater
Region Impiltur
SQ aura of good, detect evil, divine grace
Combat Gear aspergillum, flask of holy water (3), heavy crossbow (20 bolts), heavy wooden shield, mtw bastard sword, scale mail, warhammer
Other Gear backpack, bedroll, belt pouch, cheap holy text, flint and steel, healer's kit, iron pot, mess kit, rope, smelling salts, soap, traveler's outfit, torches (10), trail rations (5 days), waterskin, wooden holy symbol, 13 gp

PLAYER
Martinho