Lineup de Boardgames da Fantasy Flight Games para 2006

A FFG lançou a lista de Boardgames e afins para 2006: https://www.fantasyflightgames.com/rants.html

Estão aí alguns extremamante interessantes, a ver quando é q começam a aparecer cá por este nosso burgo à beira-mar plantado!!




The Mutant Chronicles Collectible Miniatures Game
 In 2006, FFG will release its first miniatures game, a CMG based on the classic Mutant Chronicles universe. For those who aren’t familiar with it, Mutant Chronicles was created in the early 90s and eventually gave birth to a miniatures game, roleplaying game, and two different CCGs. Now, a film project is in the works and FFG is helping to relaunch this great property with the release of a collectible miniatures game. Mutant Chronicles is set in the far future of our own solar system, where Megacorporations battle each other as well as a dark invader. Power-armored doom troopers, magic, and monsters mix in this exciting dark future space-fantasy setting.

As this is our first miniatures game, we aren’t holding anything back. The figures will be in 36mm scale, with the most detailed sculpts and painting we can give them. The game system itself will be refreshing and innovative, as we’ve taken a lot of the tedium and bookkeeping out of both army building and game play. The game is fast and fun, with all of the strategic depth and thematic immersion you’ve come to expect from FFG games. Expect the initial release, featuring a deluxe two-player starter set and standard booster boxes, in October of this year. We also hope to have lots of cool stuff to preview at GenCon later this year.


Board and Card Games

Starcraft: The Board Game
 Following the success and popularity of the Warcraft and World of Warcraft board games, we are very pleased to announce the release of an epic board game based on Blizzard Entertainment’s classic Starcraft computer game. This will be one of our big box games, in the tradition of Twilight Imperium, Descent: Journeys in the Dark, and World of Warcraft: the Board Game. It features a large central game board depicting the Starcraft galaxy, as well as nine separate smaller boards that each represent a specific planet in the Starcraft universe. Players will control the familiar Terran, Protoss, or Zerg space and ground units in a bid for domination of these nine worlds. The combat system is fast and diceless, featuring an innovative mechanic that utilizes transparent plastic game cards. The game will feature dozens of beautifully sculpted plastic figures, dozens of cards, lots of high-quality cardboard tokens and markers, a large game board and several mini-boards, and all of the other great components that pack our epic-size games. Starcraft: The Board Game is scheduled for release in October.


Reins of Power
 Yes, it’s true -- after many years of delays and cancellations, this long-awaited game is finally in full-scale development and set to appear on shelves this fall. Reins of Power is a huge board game of contemporary or near-future geopolitics, superpower diplomacy, and global conflict. Each player takes on the role of the head-of-state of a world power, from the US to the European Union, and attempts to steer this power to global supremacy. Each player also takes on the role of another player’s domestic political opposition and attempts to thwart that player’s every move. Execute regime change in Third World countries, combat terrorism, and project your power with carrier battle-groups. Expect lots of plastic figures, including carriers, submarines, tanks, and mushroom clouds, lots of cards, dice, markers, and other great components. Reins of Power is scheduled for release in September.


Tide of Iron
 Our third and final big box board game scheduled for release in 2006, Tide of Iron is a game of World War II-era squad-based tactical combat. It will feature loads of plastic figures, including soldiers, equipment, heavy weapons, and combat vehicles, cards, dice, cardboard markers, and modular game boards that will represent the customizable terrain of this scenario-based wargame. Tide of Iron is scheduled for release in December 2006.


Warrior Knights
 FFG’s redesign of this classic board game from Games Workshop should be on store shelves in just a few weeks. In Warrior Knights, players take on the roles of medieval barons competing for domination of the land and control of its cities. Each baron has four knights under his command, and recruits troops and drafts mercenaries so that each warrior knight fields an army capable of seizing and holding one or more cities. Military power alone is not enough, however, as players must also compete economically and politically for valuable titles, concessions, and the favor of the Church. Warrior Knights is scheduled for release in May.


Blue Moon City
FFG is proud to announce that it will publish Blue Moon City, a board game based on the uniquely fantastic setting of Reiner Knizia’s Blue Moon card game. In the board game, Blue Moon City is in ruins and the players must attempt to rebuild it. Players vie to impress the dragons, collect crystals, and ultimately gain leadership of Blue Moon City. The game's modular board is formed from 21 large building tiles, which show building plans on one side and reconstructed buildings on the other. The game also features wooden player figures, 80 cards, and three large plastic dragons.


Marvel Heroes: The Board Game
This game from the designers of the War of the Ring board game allows players to take on the roles of their favorite Marvel superheroes. Each player controls one of the classic teams of superheroes, such as the X-Men, Fantastic Four, and Avengers. Each player also controls an evil Mastermind, such as Kingpin or Magneto, and attempts to thwart the heroic deeds of the other players’ heroes. During the game, the Heroes find allies and power-ups as they fight criminals, save citizens, and defeat the evil henchmen of the Masterminds. Marvel Heroes: The Board Game features twenty highly detailed, pre-painted plastic miniatures and should be on store shelves in July. 


Drakon and Cave Troll 
These two very popular board games from designer Tom Jolly will be returning this year with new and improved editions. Both games will be released in the “deluxe” Silver Line format familiar to those who have seen the latest edition of our classic Through the Desert board game. Both games will receive a visual update, with all new art, graphics, and upgraded component quality. Drakon will feature much larger game tiles and plastic figures representing both the heroes and the Dragon. Cave Troll will receive a true, folding game board, plastic figures, and other component upgrades as well. Both games will feature gameplay and design improvements and completely updated rules.


Mag*Blast
 One of FFG’s original classics is scheduled for a return in 2006, the fast, fun, and explosive sci-fi card game, Mag*Blast. This game is getting a completely new visual look, with art and illustration by the renowned cartoonist, John Kovalic. It will also be significantly redesigned and redeveloped, with smoother gameplay, better balance between races, and even more fast and furious fun.


Great Wall of China
FFG is proud to announce that it will publish Reiner Knizia’s Great Wall of China card game in the summer of 2006. In this simple family card game, players try to gain the Emperor’s favor by making the biggest contributions to the construction of the Great Wall. The Great Wall of China features beautiful illustrations by acclaimed artist Ted Naismith.


Penguin
Another terrific card game from the prolific mind of Reiner Knizia, Penguin will be released at GenCon. This game is so simple and so fun, you’ll feel like you’ve played it for years within minutes of learning the rules. The players take turns playing cards from their hands in a pyramid formation on the table. Each player tries to construct the pyramid in such a way that only he will be able to play the last penguin card, the one at the very top of the pyramid.


Board and Card Game Expansions

In addition to all of these new games, we've also got lots of expansions on the way for FFG's most popular titles.

A Storm of Swords
The second expansion for the bestselling A Game of Thrones board game arrives in June. This is both a companion game and an expansion for the original. In the companion game, up to four players vie for power on an all-new game board, which depicts the Trident Riverlands area of Westeros. New Tactics cards allow you to gain combat bonuses, make your armies more mobile, or gather more power. New Ally cards enable you to gain the support of lesser houses, hardened sellswords, and cold-blooded outlaws. New Leaders allow you to march devastating forces into battle, and you can make your opponents beg for mercy when you take their Leaders hostage. A Storm of Swords also features new House cards for all six of the great houses, an alternative set of Westeros decks, and rules for incorporating Tactics cards, Leaders, and other new mechanics into the classic A Game of Thrones board game.


War of the Ring: Battles of the Third Age
Battles of the Third Age is also both a companion game and an expansion for the original. The tactical companion game allows you to recreate the battles of Gondor and Rohan on an all new double-sided game board. The expansion features more than 70 new plastic figures, over 100 new cards, new custom dice, and much more that will add tons of new play options to this classic game. War of the Ring: Battles of the Third Age is expected in April.


Runebound
 The upcoming Runebound character decks allow you to completely customize your Runebound hero. New skill cards allow you to plan the advancement of your hero, giving you more control over the progression of your special abilities. But beware: The more cool abilities you give your hero, the more ammunition you give your opponents to play cards from their decks against you. The Runebound character decks should be on shelves in April!

Runebound is also getting a new series of six 30-card decks in August, with more items and artifacts, new challenges, and new adventures. Finally, in November, look for the Sands of Al-Kalim expansion, with a new game board that allows heroes to brave the dangers and uncover the mysteries of a vast and ancient land.


Arkham Horror: Curse of the Dark Pharaoh
 This card expansion for the Arkham Horror board game introduces a few new card types, including 22 Exhibit items (ancient relics from the strange and somewhat disturbing visiting museum exhibit), 18 "Barred from Neighborhood" cards, four Benefit cards, and four Detriment cards. The expansion also includes 45 new Arkham Location cards, 27 new Gate cards, 18 new Mythos cards, 21 new Spells, and 7 Allies -- 166 new cards in all! Curse of the Dark Pharaoh should be available in May.


Arkham Horror: Dunwich Horror Expansion
In July, Arkham Horror gets a full-size expansion as the darkness spreads to neighboring Dunwich. This expansion features a companion game board depicting the town of Dunwich that characters can reach via the Train Station in Arkham. The expansion includes gate surges (that can open sealed gates), Madness and Injury cards, tasks and missions, as well as eight new investigators, four new Ancient Ones, more than 20 new monster tokens, dozens of items and skills, and enough encounters to double the size of the location decks. In all, the Dunwich Horror expansion will add more than 300 new cards to the game.


Wings of War: Top Fighter and Recon Patrol
These booster packs for the classic Wings of War aerial battles game feature 70 new cards, including new planes and extra maneuver decks.

Wings of War: Dawn of War This companion game brings World War II aircraft to the Wings of War game. This first installment focuses on planes from the early years of the war, and yes, you'll be able to pit them agains the WWI-era biplanes and triplanes from the original Wings of War games. Eat lead, Red Baron!


Descent: Journeys in the Dark
 Descent gets two full-sized expansions this year: Well of Darkness in June and another coming in December. The Well of Darkness expansion includes more than 30 new plastic miniatures, featuring six new heroes, tricky kobolds, bloodsucking ferrox, and unstoppable golems. The heroes get more skills and treasures, including six new relics and a new type of potion. They'll need them, though, because the Overlord gains the ability to customize his deck before every game. He gets new spawn cards, nasty new events and powers, and even deadlier traps such as rolling boulders, poison darts, and scything blades. The expansion also features rules for lava and mud, two new lingering effects (bleeding and dazed), and nine new quests. I'm told the second expansion for Descent: Journeys in the Dark will include the much-anticipated campaign rules...


Twilight Imperium
 The first expansion for Twilight Imperium Third Edition features four completely new races (never before seen in any of the game's editions), each with its own schemes and talents. Variant sets of Strategy and Objective cards provide an exciting new game experience while introducing new galactic agendas. The expansion will also include two additional colors of plastic units, rules, and enough additional systems for an eight player game using a four ring around Mecatol Rex. This expansion is scheduled to hit stores in November.


World of Warcraft: The Board Game
This enormously popular board game also gets two expansions this year. The first, Shattered Kingdom, is due in July and features hundreds of new cards, both expanding the original game and introducing a few new concepts. A new item deck rewards characters with exciting trinkets and artifacts. A new  quest deck puts a bounty on independent creatures, rewarding characters who defeat them. Each class deck also receives 10 new powers and 10 new talents, further developing each character's arsenal of unique abilities and customizability. Each Overlord also receives special cards that are shuffled into the event deck, and these cards make them even more dangerous throughout the game. In November, World of Warcraft: The Board Game gets its first full-sized expansion, with new Overlords, new characters, events, and quests -- including dungeon quests which characters must battle through several cards to complete.


Lord of the Rings: Battlefields
 In August, Reiner Knizia gives us a new expansion for the classic Lord of the Rings board game. Each of the boards from the main game has a corresponding battlefield, and players maneuver heroes and villains on these battlefields to improve their position in the fully integrated main game. We'll have more information from Reiner on this expansion at the end of this month, so stay tuned!


Roleplaying

We'll continue to support our roleplaying games in 2006, as well, with new releases for Midnight and the long-delayed but better than ever Grimm RPG.

Midnight
 First up for Midnight is Legends of Shadow, due in April. You're getting complete game stats, background information, adventure hooks, and more for the four Night Kings, as well as the Witch Queen of Erethor. You still can't kill them, though. Probably. And even if you could, you wouldn't want to, because Hand of Shadow will be coming along in June. This sourcebook will give you everything you need to play a campaign from "the other side," taking on the role of an ambitious legate, a goblin slaver, a mercenary bounty hunter that stalks elves for pay -- or maybe even a doomed Fell just trying to find his next meal. Finally, coming in December, Destiny of Shadow will give you everything you need to know about Erenland and its unique, fated people who might just be the only hope for the future of Eredane.

Grimm
In the Grimm RPG, you play a kid trapped in a world of dark and twisted fairy tales. Play a jock, a dreamer, or a nerd, and try to make your way through this horrific landscape to fabled Babylon -- and perhaps, the way back home. Grimm is a complete game with a simple game system that doesn't get in the way of roleplaying, but that also doesn't take all the "game" out of the roleplaying game. This 256-page book is filled with source material, NPCs, and monsters, as well as connected adventure hooks that can be played together to complete one long, epic campaign.

Collectible Card Games

We have exciting plans for our CCGs this year, and you'll be getting lots more information on them in the weeks ahead. The Westeros Premium Starter and the A Song of Night expansion are at the printer, and should be on store shelves soon. Stay tuned for more information on what we have planned!

Art Books and Calendars

Following the success of the The Art of George R.R. Martin's A Song of Ice and Fire, we've got an art book based on H.P. Lovecraft's Cthulhu Mythos scheduled for August. This will feature some of the best art from the Call of Cthulhu card game, as well as some of the amazing illustrations from classic Chaosium products and original pieces by some of the best artists in the field. We also plan to release beautifully illustrated wall calendars for both A Song of Ice and Fire and Call of Cthulhu this year (2007 calendars), so you'll be able to bring the look and ambiance of Westeros and Lovecraft Country into your home or office.

Jarvis: Sorcerer's Apprentice
Last, but certainly not least, FFG is very pleased to announce that it will publish this novel by Jesper Ejsing in September. Jarvis is the story of a young man of humble origins who is apprenticed to a powerful wizard. Jesper has provided some of our favorite illustrations for years, including the covers of Runebound and Descent: Journeys in the Dark, and his fantastic, whimsical art graces the pages of his first novel, as well. Originally published in Jesper's native Danish, FFG is very pleased to bring this engaging novel to a broader audience.

Very nice, sim senhor! Agumas coisas abrem água na boca, mesmo! :)

Tomei a liberdade de fazer copy&paste do artigo em questão para cá, porque do modo como a FFG arquiva as suas notícias daqui a uns tempos já não se conseguirá encontrar facilmente o artigo seguindo o link actual.

adquiri muito recentemente o Cthulhu e o Dracula b.games.ainda não os experimentei,se o fizer em breve ,darei noticias por aqui.

Estás a falar do Fury of Dracula? Curioso, também o adquiri a semana passada e apareceu-me lá em casa há dois ou três dias. Se tudo correr bem, conto experimentá-lo no fim-de-semana. Depois comparamos notas!

Abraço!
Ric

Sim ,esse mesmo.